PyPond: A digital life simulator in Python


Today, I am releasing PyPond which I made as my final year project. PyPond is a digital life simulator in Python inspired from Nanopond

Download: Normal version or With graphics version (requires PyGame library)

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5 Responses to “PyPond: A digital life simulator in Python”

  1. kennyb
    26. June 2009 at 00:17

    Friendly correction:

    in the pygame-enabled version, you are still initializing your game class with “visual=False”, but it needs to be “visual=True”.

    I don’t really know what’s going on but it looks cool, congratulations. I made a kind of weird quasi-life-simulation that was also a final project for an AI/AL class:

    http://nil.cjb.net/code/yarrwars-0.1.0.zip

    It’s not about little microbes or anything, it’s about Space Pirates, grog, and finding mateys to fight alongside you.

  2. Paras Chopra
    26. June 2009 at 08:01

    Hi Kenny,

    Thanks for pointing out! Corrected this in the source code now.

    And your game too really impresses. For such a small footprint, it surely is quite interesting.

    -Paras

  3. BlogueroConnor
    27. June 2009 at 00:23

    Could you post a screenshot?

  4. Paras Chopra
    27. June 2009 at 09:54

    Hey, Screenshot is nothing fancy. The simulator is more inclined towards files and text, even in the graphics mode.

  5. Candy Harris
    7. March 2010 at 05:02

    This is great! Thanks for this post. I am just starting python and this will be a big help.

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