PyPond: A digital life simulator in Python
Today, I am releasing PyPond which I made as my final year project. PyPond is a digital life simulator in Python inspired from Nanopond
Download: Normal version or With graphics version (requires PyGame library)
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26. June 2009 at 00:17
Friendly correction:
in the pygame-enabled version, you are still initializing your game class with “visual=False”, but it needs to be “visual=True”.
I don’t really know what’s going on but it looks cool, congratulations. I made a kind of weird quasi-life-simulation that was also a final project for an AI/AL class:
http://nil.cjb.net/code/yarrwars-0.1.0.zip
It’s not about little microbes or anything, it’s about Space Pirates, grog, and finding mateys to fight alongside you.
26. June 2009 at 08:01
Hi Kenny,
Thanks for pointing out! Corrected this in the source code now.
And your game too really impresses. For such a small footprint, it surely is quite interesting.
-Paras
27. June 2009 at 00:23
Could you post a screenshot?
27. June 2009 at 09:54
Hey, Screenshot is nothing fancy. The simulator is more inclined towards files and text, even in the graphics mode.